Age of Empires Online Wiki
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The Storehouse is a building in Age of Empires Online

Gameplay

Storehouse
  • The Storehouse functions as a resource drop site (like the Town Center and Dock).
  • Used by villagers to drop there resources.
  • It is also the place where resource Gathering technologies are researched

Technologies

The following technologies are available to be researched at the Store house, but they need to be unlocked from your Capital City.

Copper Age

HuntingDogs Hunting Dogs
Increases Villager gathering rate from Animals.
  • +10% Gathering Rate
  • +50% Damage done by Villagers vs. Animals
Research Costs:
Civilization(s):
PickersGloves Picker's Gloves
Increases Villager gathering rate from Berry Bushes.
  • +20% Gathering Rate
Research Costs:
Civilization(s):

Bronze Age

File:ApprenticeCultivator.png Apprentice Cultivator
Increases Villager gathering rate from Farms.
  • +10% Gathering Rate
Research Costs:
Civilization(s):
File:ApprenticeGoldMining.png Apprentice Gold Mining
Improves Villager gold gathering rate from Gold Mines.
  • +12% Carrying Capacity
Research Costs:
Civilization(s):
File:ApprenticeStoneMining.png Apprentice Stone Mining
Improves Villager stone gathering rate from Stone Mines.
  • +12% Carrying Capacity
Research Costs:
Civilization(s):
File:ApprenticeWoodChopping.png Apprentice Wood Chopping
Improves Villager wood gathering rate from Trees.
  • +12% Carrying Capacity
Research Costs:
Civilization(s):

Silver Age

File:CraftsmanCultivator.png Craftsman Cultivator
Increases Villager gathering rate from Farms.
  • +10% Gathering Rate
Research Costs:
Civilization(s):
File:CraftsmanGoldMining.png Craftsman Gold Mining
Improves Villager gold gathering rate from Gold Mines.
  • +12% Carrying Capacity
Research Costs:
Civilization(s):
File:CraftsmanStoneMining.png Craftsman Stone Mining
Improves Villager stone gathering rate from Stone Mines.
  • +12% Carrying Capacity
Research Costs:
Civilization(s):
File:CraftsmanWoodChopping.png Craftsman Wood Chopping
Improves Villager wood gathering rate from Trees.
  • +12% Carrying Capacity
Research Costs:
Civilization(s):

Golden Age

ArtisanCultivator Artisan Cultivator
Increases Villager gathering rate from Farms.
  • +10% Gathering Rate
Research Costs:
Civilization(s):
ArtisanGoldMining Artisan Gold Mining
Improves Villager gold gathering rate from Gold Mines.
  • +12% Carrying Capacity
Research Costs:
Civilization(s):
ArtisanStoneMining Artisan Stone Mining
Improves Villager stone gathering rate from Stone Mines.
  • +12% Carrying Capacity
Research Costs:
Civilization(s):
ArtisanWoodChopping Artisan Wood Chopping
Improves Villager wood gathering rate from Trees.
  • +12% Carrying Capacity
Research Costs:
Civilization(s):

Star Techs

CropRotation Crop Rotation
Reduces Cost of Farm.
  • -20% Cost
  • Always Active
Research Costs:
Civilization(s):
GoldenFleece Golden Fleece
Improves Villager gold gathering rate from Gold Mines.
  • +50 Starting Gold
  • +25% Gold Mine Conservation
  • Always Active
Research Costs:
Civilization(s):
Quarrying Quarrying
Improves Villager stone gathering rate from Stone Mines.
  • +50 Starting Stone
  • +25% Stone Mine Conservation
  • Always Active
Research Costs:
Civilization(s):
Forestation Forestation
Improves Villager wood gathering rate from Trees.
  • +50 Starting Wood
  • +25% Tree Conservation
  • Always Active
Research Costs:
Civilization(s):
StandardizedAssembly Standardized Assembly
Reduces Cost of Storehouse.
  • -50% Cost
  • Always Active
Research Costs:
Civilization(s):

Cost

  • Wood 100
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