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Scorpio
Scorpio
Roman Siege Unit
Age AvailableSilverAgeIcon Silver Age
Damage20 (14)
Damage TypeRanged Crush
Attack Range23 (22)
Splash Area1
Hit Points190
Speed5
Sight Range25
Train Time21s
Food 0 Wood 120 (125) Gold 70 (65) Population 2
Armor vs. infantry0.2 (0)
Armor vs. ranged0.85 (0.7)
Bonus vs. infantry1.75 (2.75)
Bonus vs. ranged1.5 (2.25)
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The Scorpio is a Roman Siege Unit in Age of Empires Online. PvP Values which are different are put in brackets ().

Overview[]

  • It is an anti-infantry and anti-range siege unit that can be trained starting the silver age from the Siege Workshop Siege Workshop.
  • Has a minimum range of 7.


Equipment Slots[]

BellyBow MediumArmor EngineeringAccessory
Belly
Bow
Medium
Armor
Engineering
Accessory


Upgrades[]

Bronze Age

ScaleMail ShieldRim
Scale
Mail
Shield
Rim

Silver Age

ChainMail ShieldTruss
Chain
Mail
Shield
Truss

Golden Age

ScorpioChampion LaminarArmor ShieldBoss
Scorpio
Champion
Laminar
Armor
Shield
Boss


Development[]

The unit model for the Scorpio was first revealed in the Weekly Blog #26: Scorpio, Visual Updates on Units forum post on January 11th, 2020.

ScorpioCloseup

Scorpio fashioning epic gear.

Rome was known for its siege engines, and the Scorpio has always been one of the most famous. It is a small, ranged siege weapon somewhat of a cross between a giant crossbow and a small ballista that sits atop a wooden stand.
From a civ design perspective, the Scorpio appeared in all known drafts of the Romans, so we always wanted to find a place for it in ours. The biggest question was how to balance it within the Tech Tree. Every civ has an Age 3 battering ram and no civ has any ranged Siege until Age 4.
ScorpioSpotlight

Scorpio Unit spotlight

In order to give the Roman Siege noticable emphasis, it is important to expand their siege options in Age 3, rather than soak them with three new Siege units in Age 4. Since the Scorpio is a smaller Siege engine and also more of a anti-infantry weapon than a Building toppler, placing the Roman Scorpio in Age 3 seems like a natural fit. It would be almost impossible to balance a civ with anti-Building ranged Siege a full age before its opponents.
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