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During the era of official support of the game, there was a divide between free and Premium players regarding access to the game's content. However, free players were able to join any coop quest a premium player started and were able to access the entire main campaign (but not the shorter, premium bonus campaigns)

The freemium offer included:

  • Full Tutorial and Main Campaign
  • Access to play all basic Civilizations, and being able to Co-op or PvP with players on the pro civs
  • Ability to reach level 20 on the basic civs free, with levelling from 20-40 on all civs a premium offer
  • All basic civilization campaign quests
  • Full Civilization Technology Trees (Minus Premium Technology which is indictated by a star icon.)
  • Capital cities for each basic civilization, with some functionality
  • Co-Op Campaign Missions (most of the campaign was Co-Op able)
  • Online Random PVP (Via Sparta or Arena)
  • Multiplayer Chat
  • Gear (White: Common, and Green: Uncommon Gear)

Below is a table representing the differences in a more tangible light than the sales pitch at the Bazaar: Items available:

Free Premium
Storage Houses* 2 5
Workshops 2 basic max
8 basic max
2 advanced max
Crafting Schools Limited to 1 at a time Limited to 2 at a time
Equipment Uncommon All Access
PVP Unranked Ranked and Unranked
Advisors available? No Yes
Consignments** No Yes
Blueprints Uncommon All Access

* Every civilization started with a 16-slot warehouse that is unpackable. Giving free civilizations only one warehouse to build and pro/premium civilizations only four warehouses to build.
** Consignments were the 5% commision paid to Premium players when another player buys something with gold from a store in their city.

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