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Palintonon
PalintononRoman
Roman Siege Unit
Age AvailableGoldenAgeIcon Golden Age
Damage92 (31)
Damage TypeRanged Crush DPS
Attack Range55 (50)
Splash Area1
Hit Points350 (390)
Speed4.5
Sight Range48
Train Time30s
Trained/Built fromFortress (Roman)
Food 0 Wood 350 (300) Gold 250 (200) Population 5
Armor vs. ranged0.85
Armor vs. siege0 (0.4)
Bonus vs. buildings2.5 (7.5)
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The Palintonon is a Roman Siege Unit in Age of Empires Online. PvP Values which are different are put in brackets ().

Overview[]

  • A superior long-range siege unit, the Palintonon reduces heavy defenses to rubble in a matter of seconds.

Special Abilities[]

  • Pack: Packs the Palintonon into a mobile unit. However, It can’t attack in this mode.
  • Unpack: Unpacks the Palintonon into a stationary artillery so that it can make use of its attack.

Equipment Slots[]

ThrowingArm ArmorPlating EngineeringAccessory
Throwing
Arm
Armor
Plating
Engineering
Accessory


Upgrades[]

The following technologies can be used improved the abilities of the Palintonon during a mission.

Upgrades[]

Bronze Age

ScaleMail ShieldRim
Scale
Mail
Shield
Rim

Silver Age

ChainMail ShieldTruss
Chain
Mail
Shield
Truss

Golden Age

PalintononChampion LaminarArmor ShieldBoss
Palintonon
Champion
Laminar
Armor
Shield
Boss


Development[]

The unit model for the Roman Palintonon was first revealed in the Weekly Blog #15: Palintonon, Palace, General Store Project Celeste forum post on September 14th, 2019.

PalintononCloseup

Close up Roman Palintonon

Every civ in AoEO has an Age 4 ranged trebuchet siege unit, so it likely goes without saying that our siege-heavy Romans would as well. Unsurprisingly, every Roman design we found included one. So from a design perspective, we slotted the Palintonon into the tech tree immediately and built the civ around it.
EpicLegendaryPalin

Here's how the Roman Palintonon looks with Epic and Legendary gear equipped.

Its [Roman] plume originally appeared in concept art, and we think it really adds some good Roman AoEO flavor. We saved many late game units for last, so we have recently been having some fun with the big hitting Roman units, though they are quite complex and time consuming.
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