House (Roman) | |||||||||
Roman Utility Building | |||||||||
---|---|---|---|---|---|---|---|---|---|
Age available | Copper Age | ||||||||
Build time | 15s | ||||||||
Hit points | 750 | ||||||||
Sight range | 20 | ||||||||
| |||||||||
Armor vs. ranged | 0.8 | ||||||||
The House (Roman) is an Roman Utility Building in Age of Empires Online.
Gameplay[]
- The house can be built to increase your maximum population by 5.
- There is a limit of 24 houses at all times.
- Houses are 1 of 2 ways to increase your maximum population. (The other being a Town Center)
- Additional 4 can be built if you choose Crassus advisor, they will also generate a trickle of gold.
Equipment Slots[]
Reinforced Construction | Construction Addition |
Development[]
It was first shown in through the Project Celeste forum post Weekly Blog #1: Roman Houses on May 25th, 2019. The house is expected to remain a simple building:
- A few things are worth mentioning: First, the Original 6 civs already include two special Houses. The Celts have an Improved House (it allows you to Age up quickly, which positions you to rush in the early game) and the Norse have an Advanced House (increase population limit by 10 and garrisons villagers). We are going to have a separate post that explains these building categories later, but for now it is probably enough to summarize: There’s still room on the board for a unique kind of house, but it seems unlikely that with the Romans the Devs would have chosen to focus on the House again.
- Our research into their designs supports this position: Every available Roman design appears to include a standard Common House. Therefore, we agreed to keep this area of the civilization simple. Our Roman Houses behave exactly like normal Houses. They support 5 population and have no units or technologies. Like in other civs, there will be three various House models that are constructed by your villagers. There is no question that our Romans will stand out from the other civs, but it will not be because of their Houses.