Gold Mine (Celtic) | |||||||||
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Celtic Economy Building | |||||||||
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Age available | ![]() | ||||||||
Build time | 30s (20) | ||||||||
Hit points | 2000 | ||||||||
Sight range | 20 | ||||||||
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Armor vs. ranged | 0.8 | ||||||||
The Gold Mine is a Celtic economy building in Age of Empires Online.
PvP Values which are different are put in brackets ().
Overview[]
- Built on top of an existing Gold Mine.
- Trickles Gold at the rate of villagers garrisoned inside.
- Garrisons up to 20 villagers.
- Provides bonus Gold conservation (50% in PvE, 20% in PvP)
- There may be times where you might prefer for a gold mine to run out quickly, e.g gold mines close to the enemy base (so they have to resort to caravans earlier).
- In Champion Mode, the Gold Rush technology grants another 20% conservation (+5 Villager garrison capacity), while all regular gold gathering technologies grant +15%. With Pickaxe, this puts the total at 55%.
- Prevents other villagers from mining the gold resource.
- Is destroyed once the Gold Mine has been depleted.
Equipment Slots[]
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Reinforced Construction | Construction Addition |
Tips[]
- Unlike a storehouse, villagers may sometimes not automatically enter the Gold Mine after its completed. It's even a drop-off point for regularly mined gold, which can result in villagers starting to gather gold from another nearby gold mine instead.
- Although all civilisations have gold conservation in Champion Mode, lessening this benefit in comparison, Celts still come out ahead even compared to those who have access to Hydraulic Mining (+45% total). They are tied with Romans, which have the advantage in Bronze Age.
- Since the gold is mined as a steady trickle, Wheelbarrow and Hand Cart don't have the usual side effect of longer gathering cycles for little to no gain.
- Provides a measure of protection from enemy raids, being much sturdier than a storehouse and shielding the villagers from harm.