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Enneris
Enneris.png
Roman Warship Unit
Age AvailableSilverAgeIcon.png Silver Age
Food.png 0 Wood.png 175 Gold.png 125 Population 3
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The Enneris is a Roman Naval Unit in Age of Empires Online.

Overview[]

  • The Enneris in Age 3 and counters ships with low range fire and then in Age 4 upgrades to give it a ballista that it will do siege damage at long range, effective mostly against Buildings.

Equipment Slots[]

ThrowingArm.png Arrows.png ArmorPlating.png ShipAccessory.png
Throwing
Arm
Arrows Armor
Plating
Ship
Accessory


Upgrades[]

The following technologies can be used improved the abilities of the Enneris during a mission.

Bronze Age

BarbedArrows.png ScaleMail.png ShieldRim.png
Barbed
Arrows
Scale
Mail
Shield
Rim

Silver Age

BroadheadArrows.png ChainMail.png ShieldTruss.png
Broadhead
Arrows
Chain
Mail
Shield
Truss

Golden Age

BodkinArrows.png LaminarArmor.png ShieldBoss.png EnnerisChampion.png
Bodkin
Arrows
Laminar
Armor
Shield
Boss
Enneris
Champion


Project Celeste Development[]

The Enneris was first revealed at the Weekly Blog #20: Enneris, 8-Slot and 12-Slot Warehouses forum post on November 9th, 2019.

Two Enneris ships with their epic Gear on.

We [...] turned the Enneris into an interesting kind of hybrid ship that appears in Age 3 and counters ships with low range fire and then in Age 4 upgrades to give it a ballista that it will do siege damage at long range, effective mostly against Buildings.
This mechanic will be almost identical to that of Sessrúmnir, the unique warship featured in the Realms of the World Quest Pack. So the Romans will end up with a Siege ship, but in a very Roman way that will keep their navy from being too overpowering.

Unit Spotlight.

Because the Roman navy was originally designed to be supremely overpowerful, we are pleased to tell you that we had a chance to present our revised design to the original designer of the Romans, and he agreed with us on these judgment calls. In his words, “I think trimming down the navy is a good call […] I think we can both agree that when we think Romans, we don’t associate them with naval superiority.” He also liked our decision to give it a ballista-trireme style of upgrade later.
Now, this may be just the opinion of one person. But to us in our quest to bring to you the Romans as close as possible to what the original Developers had in mind, you can imagine how nervous we get when tinkering around with those designs. So it is an unspeakable relief to have the guy who set those designs in place bless our decisions and agree that some of his own units would not have made it into the Romans. We owe the original Devs so much, and so we sleep a little easier knowing we aren’t letting them down.

The 3d model for the sails of the Regular, Uncommon, Rare, Epic Legendary fitted Merchant Transport, that are used with all military ships as well were first showed in the Weekly Blog #26: Scorpio, Visual Updates on Units forum post on January 11th, 2020.

Sail Concepts that will be fitted in the Enneris.

Every civilization has a collection of Sails for their Ships; Fishing Boats have a single model and don't change their Sails based on the gear equipped, but Merchant Transports and all Military Ships share the same set of Sails. We found some unfinished versions of Roman Sails, but we decided to do a full revision of the Sails. So PF2K started drawing some concepts for the different tiers of Roman Sails, and once we were happy with the designs, he and Chaos got to turning those concepts into actual 3D models
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