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Empire Consumables are a type of Consumables that vary from the other consumeables since they are more powerful than others at the cost of being expensive in Age of Empires Online.

Gameplay Edit

They can be used in quests to summon troops to fight on your side, reinforce your troops by granting them temporary bonuses, or even help your economy by spawning resources. Can be purchased with Empire Points in the Empire Store of each Capital City.

  • Note: They come in a bundle of 3 when purchased.

Class 1Edit

Image Consumable Class Description Cost EmpirePoints
StrengthoftheEmpire Strength of the Empire Class 1 Increases targeted units' health and damage by 150% and movement speed by 75% for a period of time


  • Duration: 1:30s
  • Cooldown: 2m
175 (58.34 each)
SubdualoftheEmpire Subdual of the Empire Class 1 Decreases targeted units' health and damage by 75% and movement speed by 75% for a period of time


  • Duration: 1:30s
  • Cooldown: 2m
150 (50 each)
VisionoftheEmpire Vision of the Empire Class 1 Provides true line-of-sight in a specified area for a short period of time


  • Duration: 30s
  • Cooldown: 1m
125 (41.67 each)

Class 2Edit

Image Consumable Class Description Cost EmpirePoints
MilitiaoftheEmpire Militia of the Empire Class 2 Summons 30 Mercenaries


  • Cooldown: 1m
200 (35 each)
LaboroftheEmpire Labor of the Empire Class 2 Summons 12 Villagers


  • Cooldown: 1m
175 (58.34 each)
ArmadaoftheEmpire Armada of the Empire Class 2 Summons 10 Mercenary Warships


  • Cooldown: 1m
175 (58.34 each)
BerserkerWolves Berserker Wolves Class 2 Summons 25 Berserker Wolves


  • Cooldown: 1m
100 (33.34 each)
PriestsoftheEmpire Priests of the Empire Class 2 Summons 7 Priests highly effective at conversion


  • Cooldown: 1m
200 (66.67 each)
CrocodileRampage Crocodile Rampage Class 2 Summons 12 Rampaging Crocodiles


  • Cooldown: 1m
150 (30 each)
SiegeoftheEmpire Siege of the Empire Class 2 Summons 4 Palintonons


  • Cooldown: 1m
225 (75 each)
WoodGatheringElephantsoftheEmpire Wood Gathering Elephants of the Empire Class 2 Summons 3 Wood-gathering Elephants


  • Cooldown: 1m
75 (25 each)
ScoutoftheEmpire Scout of the Empire Class 2 Summons a Scout
  • Cooldown: 1m
45 (15 each)

Class 3 Edit

Of note, this is the only class 3 consumable in the entire game, effectively having it's own cool down category.

Image Consumable Class Description Cost EmpirePoints
ResourcesoftheEmpire Resources of the Empire Class 3 Grants 5000 of each resource


  • Cooldown: 1m
250 (83.34 each)

Global ClassEdit

Unlike all other consumables, these give benefits to the entire account, instead of being bound to the specific civilization.

Image Consumable Class Description Cost EmpirePoints
WisdomoftheEmpire Wisdom of the Empire Global Class Increase Experience gained from quests by 50%.


  • Duration: 24h
750 (250 each)
RichesoftheEmpire Riches of the Empire Global Class Increase Coins gained from quests by 50%.


  • Duration: 24h
750 (250 each)
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