Age of Empires Online Wiki
Age of Empires Online Wiki
Elephant Archer
Egyptian Ranged Unit
Age AvailableGoldenAgeIcon.png Golden Age
Damage TypeRanged
Attack Range27
Splash Area1
Hit Points700 (770)
Sight Range30
Train Time25 s.
Trained/Built fromFortress (Egyptian)
Food.png 225 Wood.png 0 Gold.png 150 Population 5 (4)
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The Elephant Archer is an Egyptian Ranged Unit in Age of Empires Online.

PvP Values which are different are put in brackets ().


In-game Elephant Archer

A powerful mounted unit, the Elephant Archer rains deadly arrows on its enemies.

Equipment Slots[]


The following technologies can be used improved the abilities of the Egyptian Chariot Archer during a mission.


The Elephant Archer is already a fairly strong unit, if not OP unit as it stands.

HP: It has more than double the HP of any other high HP "Chariot Archer" unit (The Carpentom (350) and the Egyptian (280) + Babylonian (340) chariot archers).

RANGE: Their default attack range is equal to that of the Gastraphetes AFTER the Composite Bow upgrade.

AREA DAMAGE: The Elephant Archers are one of the very few ranged units with "area of effect" damage. The Carpentom needs a champion upgrade to get the same area damage as the Elephant Archer, and has 9 less range than the Elephant Archer by default and almost half the damage (28 vs 50) for what is 2 less pop before the Elephant Archer champion upgrade, and 1 less pop after. It is roughly comparable to the War Wagon.

COMPARED TO PERSIAN WAR WAGON: The Elephant Archers also has better stats than the War Wagon with the same pop cost (after champion), and 1 less splash range than it (2 less after War Wagon champion upgrade) while still having 325 more HP in PVE (270 more in PVP) after war wagon champion upgrade, while moving 1.5 speed faster and dealing 10 more damage in PVE (4 more in PVP).

COMPARED TO ADVISOR UNITS: The Elephant Archers are often overlooked, but considering that they are as powerful as an Advisor unit (Helepolis: EA gets more HP and higher pierce damage) (War Chariot: EA gets higher attack range and splash at cost of 1 additional pop. HP/Damage about the same as the common version) without needing an advisor.