| Decurion | |||||||||
| |||||||||
| Roman Cavalry Unit | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Age Available | |||||||||
| Damage | 28 (21) | ||||||||
| Damage Type | Melee-Cavalry | ||||||||
| Healing Rate | 4.00/s (0.5) | ||||||||
| Hit Points | 800 (730) | ||||||||
| Speed | 9 (8.5) | ||||||||
| Snare | 0.8 (0) | ||||||||
| Sight Range | 20 | ||||||||
| Train Time | 20s (21) | ||||||||
| |||||||||
| Armor vs. ranged | 0.5 (0.3) | ||||||||
| Armor vs. siege | 0.5 | ||||||||
| Bonus vs. priest | 2.5 | ||||||||
The Decurion is a Roman Cavalry Officer Unit in Age of Empires Online.
PvP Values which are different are put in brackets ().
Overview[]
- Trained in the Bronze Age from the
Praetorium - Build Limit: 10 (8 in PvP).
- Decurions led small groups of Cavalry into battle. Decurion means “Leader of 10.” That does not appear to be an accurate ratio, but it’s reasonable for Decurions to be lower on the chain of command than Centurions.
- Conversion Resistance: 2.00 (1.25 in PvP).
- Now has 0.25 Baseline Snare Resistance (in PvP).
Equipment Slots[]
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| Sword | Shield | Light Armor | Soldiers' Gear |
Upgrades[]
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| Temper | Scale | Shield Rim |
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| Iron Smelting | Chain | Shield Truss | Decurion Champion |
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| Damascus Steel | Laminar Armor | Shield Boss | Roma Invicta | Marian Reformation |
Development[]
The Decurions were the second officer revealed as in the Weekly Blog #18: Decurion, Embassy, Age II Analysis on October 5th, 2019.
Decurion Gear and Description
- One unbending design rule in AoEO is that every civ in Age 2 must have some combination of units that can defend against the three standard unit types: Infantry, Ranged, and Cavalry. Similarly, the customary unit roster for a civ in Age 2 has two Infantry, one Ranged, and one Cavalry, however this rule can be bent. We’ve so far seen two exceptions: The Babylonians have an additional Ranged unit, and the Celts have no Cav but instead have a Druid, who is an offensive, buffing Priest. Along similar lines, most civs have exactly four Age 2 military units. The only exceptions are those with five – the Egyptians (Priestess of Ra), Babylonians (that second Ranged unit), and the Norse (War Dogs). The Romans will adhere to the customary Age 2 unit roster of four military units comprising two Infantry, one Ranged, and one Cav, but should do so in a way that feels unique and very Roman.
A group of Decurions flanked by
Centurions
- After much hand wringing, we arrived at the Age 2 Castellum training the anti-Cav Spearman (who is available in Age 1) and the anti-Infantry Legionary. The Auxilia Camp trains the anti-ranged Balearic Slinger. Those three military units counter the three standard unit types and cover almost all of the Romans’ Age 2 needs. But they are still the Romans and they are lacking an Age 2 Cavalry unit and an Officer to train out of the Praetorium in Age 2. And with just one unit spot available, our decision was made for us. There really weren't any other units that fit that description, so fortune favored the Decurion. At this point in development, we cannot tell you exactly how powerful or expensive he will be. But we know he will be both of those things. We also do not yet know how many Decurions you can have at once or whether that number will increase in later ages.
















