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- "Are you looking for a consumeable here and didn't find it? Try Empire Consumables"
- —ElitistBody841
Consumables are items that can only once be used - consumed - in quests only. They summon troops to fight on your side, reinforce your troops by granting them temporary bonuses, or even help your economy by spawning resources.
How to obtain
Edit
You can get consumables in the following ways:
- They may be received as a reward for completing a quest.
- They can be found in Treasure chests.
- They can be bought in stores.
- They can be crafted in a Crafting Hall through Recipes.
- They can be traded with other players.
List of Consumables
Edit
Bandits
Edit
These units departed from civilization working under rogue cultures, they can be deployed early for a head-start on quests.
Bandits: | Class | Age | Description | Common | Uncommon | Rare | Epic |
---|---|---|---|---|---|---|---|
Bandit Archers | Class 2 | 2 | Summons 5 Bandit Archers | ![]() | ![]() | ![]() | ![]() |
Bandit Cavalry | Class 2 | 2 | Summons 3 Bandit Cavalry | ![]() | ![]() | ![]() | ![]() |
Pirate Fire Ship | Class 2 | 3 | Summons 3 Pirate Fire Ships in a target location | ![]() | ![]() | ![]() | ![]() |
Bandit Fortress | Class 2 | 3 | Builds a Bandit Fortress in a target location | ![]() | ![]() | ![]() | ![]() |
Bandit Spearmen | Class 2 | 2 | Summons 5 Bandit Spearmen | ![]() | ![]() | ![]() | ![]() |
Bandit Tower | Class 2 | 2 | Builds a Bandit Tower in a target location | ![]() | ![]() | ![]() | ![]() |
Mercenaries
Edit
These are people that works under currency. A payment is issued out and these mercenaries will arrive to your aid. Unlike bandit consumables, these cannot be deployed early but likewise deploy a more stronger army.
Mercenaries: | Class | Age | Description | Common | Uncommon | Rare | Epic |
---|---|---|---|---|---|---|---|
Mercenary Archers | Class 2 | 4 | Summons 16 Mercenary Archers | ![]() | ![]() | ![]() | ![]() |
Mercenary Gaesatae | Class 2 | 3 | Summons 12 Mercenary Gaesatae | ![]() | ![]() | ![]() | ![]() |
Mercenary Headhunters | Class 2 | Summons 2 Mercenary Headhunters | ![]() | ![]() | ![]() | ![]() | |
Celtic Mercenaries | Class 2 | 4 | Summons 18 Celtic Mercenaries | ![]() | ![]() | ![]() | ![]() |
Mercenary Hippikons | Class 2 | Summons 7 Mercenary Hippikons | ![]() | ![]() | ![]() | ![]() | |
Mercenary Phalanxes | Class 2 | 4 | Summons 12 Mercenary Phalanxes | ![]() | ![]() | ![]() | ![]() |
Mercenary Woad Raiders | Class 2 | Summons 8 Mercenary Woad Raiders | ![]() | ![]() | ![]() | ![]() |
Special Abilities
Edit
These are special abilities that are important in aiding your civilization to glorious victory. Use them wisely as each may impact on how each scenario can go either successfully or defeat.
Special Abilities: | Class | Description | Common | Uncommon | Rare | Epic |
---|---|---|---|---|---|---|
Planted Bush | Class 1 | Plants a Berry Bush that provides food | ![]() | ![]() | ![]() | ![]() |
Cattle Rustler | Class 1 | Summons Cattle that provides food | ![]() | ![]() | ![]() | ![]() |
Grow Tree | Class 1 | Plants a Great Tree in a target location | ![]() | ![]() | ![]() | ![]() |
Discovery Gold Deposit | Class 1 | Uncovers a Gold Deposit at a target location | ![]() | ![]() | ![]() | ![]() |
Quarry Pit | Class 1 | Uncovers a Stone Mine at a target location | ![]() | ![]() | ![]() | ![]() |
Quick Storehouse | Class 1 | Creates a storehouse at target location | ![]() | ![]() | ![]() | ![]() |
Battle Cry | Class 1 | Increases targeted unit's damage by % for a short period of time. | ![]() | ![]() | ![]() | ![]() |
Combat Fatigue | Class 1 | |||||
Hidden Spy | Class 1 | Provides true Line-of-sight in a specified area for a short period of time. | ![]() | |||
Warrior's Fortitude | Class 1 | |||||
Swiftness | Class 1 | |||||
Pillage | Class 1 | |||||
Weaken Enemy | Class 1 | |||||
Sustained Health | Class 1 | |||||
Sustained Weakness | Class 1 | |||||
Elixir of Strength | Class 1 | |||||
Elixir of Fortitude | Class 1 | |||||
Elixir of Power | Class 1 | |||||
Elixir of Flight | Class 1 | |||||
Elixir of the Gods | Class 1 | |||||
Enfeebling Poison | Class 1 | |||||
Other: | Class: | Common | Uncommon | Rare | Epic |
Premium Consumables
Edit
[Use example]
Class1 was used. In order to use Class1 more, it waits for cooldown. But, it does not wait in order to use Class2.
[Background color]
Common=White Uncommon=Green Rare=Blue Epic=Purple
[Class2 Rare value]
fundamental changes are health and damage only. almost rough value. Veteran×1.15 Master×1.30 Champion×1.50
sort [acquisition>age>cooldown>+-]
[Class 1]
Items | Name | Age | Cooldown | Description | Common | Uncommon | Rare | Epic |
---|---|---|---|---|---|---|---|---|
![]() | Hidden Spy | 1 | 3m | Provides true Line-of-sight in a specified area for ??s. | 10s | 13s | 17s | 20s |
![]() | Planted Bush | 1 | 3m | Plants a Berry Bush of ?? Food at a target location | 400 | 600 | 800 | 1000 |
![]() | Cattle Rustler | 1 | 5m | Summons ?? Cows as a Food resouce | 2 | 3 | 4 | 5 |
![]() | Discovery Mine | 1 | 5m | Uncovers a Gold Deposit of ?? Gold at a target location | 400 | 600 | 800 | 1000 |
![]() | Quarry Pit | 1 | 5m | Uncovers a Stone Mine of ?? Stone at a target location | 400 | 600 | 800 | 1000 |
![]() | Grow Tree | 1 | 5m | Plants a Great Tree of ?? Wood at a target location | 400 | 600 | 800 | 1000 |
[[File: |48px]] | Elixir of the Health | 2 | 3m | Increases targeted unit's health by ??% for 10s. | 20% | 30% | 40% | 50% |
[[File: |48px]] | Swiftness | 2 | 3m | Increases targeted unit's movement speed by ??% for 30s. | 24% | 32% | 40% | 50% |
[[File: |48px]] | Combat Fatigue | 2 | 3m | Decreases targeted enemy unit's movement speed by ??% for 30s. | 20% | 27% | 33% | 40% |
[[File: |48px]] | Weaken Enemy | 2 | 5m | Decreases targeted enemy unit's damage by ??% for 30s. | 15% | 30% | 45% | 60% |
[[File: |48px]] | Sustained Weakness | 2 | 5m | Decreases targeted enemy unit's damage by ??% for 1m30s. | 10% | 15% | 20% | 25% |
[[File: |48px]] | Warrior's Fortitude | 3 | 3m | Increases targeted unit's health by ??% for 30s. | 15% | 20% | 25% | 30% |
![]() | Battle Cry | 3 | 3m | Increases targeted unit's damage by ??% for 30s. | 10% | 13% | 16% | 20% |
[[File: |48px]] | Pillage | 3 | 5m | Increases targeted unit's bonus damage against buildings by ??% for 30s. | 30% | 40% | 50% | 60% |
[[File: |48px]] | Sustained Health | 3 | 5m | Increases targeted unit's health by ??% for 1m30s. | 10% | 15% | 20% | 25% |
[[File: |48px]] | Enfeebling Poison | 3 | 5m | Decreases targeted enemy unit's health and damage by ??% for 30s. | 15% | 20% | 25% | 30% |
[[File: |48px]] | Elixir of the Gods | 4 | 3m | Increases targeted unit's health,damage,and movement speed by ??% for 30s. | 6% | 8% | 10% | 12% |
[[File: |48px]] | Elixir of Strength | ? | 3m | Increases targeted units' damage by ??% for 10s. | 20% | 30% | 40% | 50% |
[[File: |48px]] | Elixir of Vision | ? | 3m | Increases targeted units' line-of-sight by ??%
and movement speed by ??% for ??s. | 20%,10% | 30%,13% | 40%,16% | 50%,20% |
[[File: |48px]] | Elixir of Fortitude | ? | 3m | Increases targeted units' health by ??%
but decreases damage by ??% for 30s. | 55%,20% | 70%,25% | 85%,30% | 100%,35% |
[[File: |48px]] | Elixir of Power | ? | 3m | Increases targeted units' damage by ??%
but decreases movement speed by ??% for 30s. | 20%,10% | 25%,13% | 30%,16% | 35%,20% |
[[File: |48px]] | Elixir of Flight | ? | 3m | Increases targeted units' movement speed by ??%
but decreases health by ??% for ??s. | 36%,10% | 48%,15% | 60%,20% | 72%,25% |
[[File: |48px]] | Magnificent Fury | 0 | 5m | Provides true Line-of-sight in a specified area for ??s. | Premium Remuneration | |||
![]() | Crippling Debilitation | 0 | 5m | Provides true Line-of-sight in a specified area for ??s. | Premium Remuneration | |||
![]() | Vision of the Empire | 0 | 1m | Provides true line-of-sight in a specified area for 30s. | Empire Store | |||
![]() | Labor of the Empire | 0 | 1m | Summons 12 Villagers | Empire Store | |||
![]() | Strength of the Empire | 0 | 2m | Increase targeted unit's health and damage by 150% and movement speed by 75% for 1m30s. | Empire Store | |||
![]() | Subdual of the Empire | 0 | 2m | Decreases targeted units' health and damage by 75% and movement speed by 75% for 1m30s. | Empire Store |
[Class 2]
Items | Name | Age | Cooldown | Description | Common | Uncommon | Rare | Epic |
---|---|---|---|---|---|---|---|---|
[[File: |48px]] | Quick Storehouse | 1 | → | Builds a Storehouse at a target location | 2m | 1m | 30s | 10s |
![]() | Bandit Spearmen | 2 | 5m | Summons 5 Bandit Spearmen | Veteran | Master | Champion | |
![]() | Bandit Archers | 2 | 5m | Summons 5 Bandit Archer | Veteran | Master | Champion | |
![]() | Bandit Cavalry | 2 | 5m | Summons 3 Bandit Cavalry | Veteran | Master | Champion | |
![]() | Bandit Tower | 2 | 5m | Builds a Bandit Tower in a target location | Veteran | Master | Champion | |
![]() | Bandit Fortress | 3 | 5m | Builds a Bandit Fortress in a target location | Veteran | Master | Champion | |
[[File: |48px]] | Renegade Siege Towers | 3 | 5m | Summons 1 Renegade Siege Tower | Veteran | Master | Champion | |
[[File: |48px]] | Pirate Fire Ships | 3 | 5m | Summons 3 Pirate Fire Ship | Veteran | Master | Champion | |
[[File: |48px]] | Rogue Priests | 3 | 5m | Summons 3 Priests of Amen | Veteran | Master | Champion | |
[[File: |48px]] | Nubian War Elephants | 3 | 5m | Summons 2 Nubian War Elephants | Veteran | Master | Champion | |
[[File: |48px]] | Nubian Archers | 3 | 5m | Summons 12 Nubian Archer | Veteran | Master | Champion | |
[[File: |48px]] | Mycenaean Bowmen | 3 | 5m | Summons 8 Mycenaean Bowman | Veteran | Master | Champion | |
[[File: |48px]] | Mycenaean Hoplites | 3 | 5m | Summons 8 Mycenaean Hoplite | Veteran | Master | Champion | |
![]() | Mercenary Gaesatae | 3 | 5m | Summons 12 Mercenary Gaesatae | Veteran | Master | Champion | |
![]() | Mercenary Woad Raiders | 3 | 5m | Summons 8 Mercenary Woad Raiders | Veteran | Master | Champion | |
[[File: |48px]] | Mercenary Headhunters | 3 | 5m | Summons 2 Headhunter | Veteran | Master | Champion | |
![]() | Mercenary Phalanx | 4 | 5m | Summons 12 Mercenary Phalanx | Veteran | Master | Champion | |
![]() | Mercenary Archers | 4 | 5m | Summons 16 Mercenary Archer | Veteran | Master | Champion | |
![]() | Mercenary Hippikons | 4 | 5m | Summons 7 Mercenary Hippikon | Veteran | Master | Champion | |
![]() | Celtic Mercenaries | 4 | 5m | Summons 18 Celtic Mercenary | Veteran | Master | Champion | |
[[File: |48px]] | Recon Man | 2 | 3m | Summons 1 (Civilization)Scout to add to your ranks | General Store | |||
![]() | Heroic Aid | 0 | 5m | Summons 30 Mercenaries | Premium Remuneration | |||
![]() | Militia of the Empire | 0 | 1m | Summons 30 Mercenaries | Empire Store | |||
![]() | Berserker Wolves | 0 | 1m | Summons 25 Berserker Wolves | Empire Store | |||
![]() | Crocodile Rampage | 0 | 1m | Summons 12 Rampaging Crocodiles | Empire Store | |||
![]() | Armada of the Empire | 0 | 1m | Summons 10 Mercenary Warships | Empire Store | |||
![]() | Priests of the Empire | 0 | 1m | Summons 7 Priests highly effective at conversion | Empire Store | |||
![]() | Siege of the Empire | 0 | 1m | Summons 4 Palintonons | Empire Store | |||
![]() | Wood Gathering Elephants of the Empire | 0 | 1m | Summons 3 Wood-gathering Elephants | Empire Store | |||
![]() | Scout of the Empire | 0 | 1m | Summons a Scout | Empire Store |
[Class 3] Empire Store Only
Items | Name | Age | Cooldown | Description |
---|---|---|---|---|
![]() | Resources of the Empire | 0 | 1m | Grants 5000 of each resource |
[Global Class] Empire Store Only
Used in Capital City.
Items | Name | Description | Duration |
---|---|---|---|
![]() | Luck of the Empire | Increases quality of items found in treasure chests. | 24h |
![]() | Proficiency of the Empire | Increases effectiveness of crafted items by 5%.
reduces crafted item's Material cost by 10%. | 24h |
![]() | Riches of the Empire | Increases Coin gained from quests by 50%. | 24h |
![]() | Wisdom of the Empire | Increases Experience gained from quests by 50%. | 24h |
![]() | Wisdom of the Alliance | Increases Alliance Points earned from quests by 25%.
Must be in an alliance to use. | 48h |
![]() | Production of the Empire | Increases Workshop production rate for Materials by 25%. | 72h |